![]() ![]() ![]() ![]() I'd say the more accurate term for the latter would be 'CPU bound' though, meaning that performance in said game is predominantly bound to the power of your CPU. Semantics aside, 'CPU intensive' is a loose term that can mean slightly different things, but overall the theme is the same: these games can seriously hit that CPU hard and can be very unforgiving on weak or older processors. A CPU intensive game is one that contains more real-time CPU processing behind the scenes than the average game on the market, but you could also use the term to describe games that run more CPU processing as compared to GPU processing (ie rendering). ![]()
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